Average Error: 0.0 → 0.0
Time: 34.1s
Precision: 64
\[x \cdot y + z \cdot \left(1 - y\right)\]
\[1 \cdot z + \left(x - z\right) \cdot y\]
x \cdot y + z \cdot \left(1 - y\right)
1 \cdot z + \left(x - z\right) \cdot y
double f(double x, double y, double z) {
        double r34234282 = x;
        double r34234283 = y;
        double r34234284 = r34234282 * r34234283;
        double r34234285 = z;
        double r34234286 = 1.0;
        double r34234287 = r34234286 - r34234283;
        double r34234288 = r34234285 * r34234287;
        double r34234289 = r34234284 + r34234288;
        return r34234289;
}

double f(double x, double y, double z) {
        double r34234290 = 1.0;
        double r34234291 = z;
        double r34234292 = r34234290 * r34234291;
        double r34234293 = x;
        double r34234294 = r34234293 - r34234291;
        double r34234295 = y;
        double r34234296 = r34234294 * r34234295;
        double r34234297 = r34234292 + r34234296;
        return r34234297;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[z - \left(z - x\right) \cdot y\]

Derivation

  1. Initial program 0.0

    \[x \cdot y + z \cdot \left(1 - y\right)\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{\left(1 \cdot z + x \cdot y\right) - z \cdot y}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{y \cdot \left(x - z\right) + 1 \cdot z}\]
  4. Final simplification0.0

    \[\leadsto 1 \cdot z + \left(x - z\right) \cdot y\]

Reproduce

herbie shell --seed 2019200 
(FPCore (x y z)
  :name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"

  :herbie-target
  (- z (* (- z x) y))

  (+ (* x y) (* z (- 1.0 y))))