x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\begin{array}{l}
\mathbf{if}\;z \cdot z \le 4.858358169893005910299857370632243557955 \cdot 10^{306}:\\
\;\;\;\;x \cdot x - \left(z \cdot z - t\right) \cdot \left(4 \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - \left(z - \sqrt{t}\right) \cdot \left(\left(\sqrt{t} + z\right) \cdot \left(4 \cdot y\right)\right)\\
\end{array}double f(double x, double y, double z, double t) {
double r31081279 = x;
double r31081280 = r31081279 * r31081279;
double r31081281 = y;
double r31081282 = 4.0;
double r31081283 = r31081281 * r31081282;
double r31081284 = z;
double r31081285 = r31081284 * r31081284;
double r31081286 = t;
double r31081287 = r31081285 - r31081286;
double r31081288 = r31081283 * r31081287;
double r31081289 = r31081280 - r31081288;
return r31081289;
}
double f(double x, double y, double z, double t) {
double r31081290 = z;
double r31081291 = r31081290 * r31081290;
double r31081292 = 4.858358169893006e+306;
bool r31081293 = r31081291 <= r31081292;
double r31081294 = x;
double r31081295 = r31081294 * r31081294;
double r31081296 = t;
double r31081297 = r31081291 - r31081296;
double r31081298 = 4.0;
double r31081299 = y;
double r31081300 = r31081298 * r31081299;
double r31081301 = r31081297 * r31081300;
double r31081302 = r31081295 - r31081301;
double r31081303 = sqrt(r31081296);
double r31081304 = r31081290 - r31081303;
double r31081305 = r31081303 + r31081290;
double r31081306 = r31081305 * r31081300;
double r31081307 = r31081304 * r31081306;
double r31081308 = r31081295 - r31081307;
double r31081309 = r31081293 ? r31081302 : r31081308;
return r31081309;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 5.7 |
|---|---|
| Target | 5.7 |
| Herbie | 2.9 |
if (* z z) < 4.858358169893006e+306Initial program 0.1
if 4.858358169893006e+306 < (* z z) Initial program 63.1
rmApplied add-sqr-sqrt63.4
Applied difference-of-squares63.4
Applied associate-*r*31.3
Final simplification2.9
herbie shell --seed 2019200
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))