\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r26828908 = x;
double r26828909 = y;
double r26828910 = r26828908 + r26828909;
double r26828911 = 2.0;
double r26828912 = r26828908 * r26828911;
double r26828913 = r26828912 * r26828909;
double r26828914 = r26828910 / r26828913;
return r26828914;
}
double f(double x, double y) {
double r26828915 = 0.5;
double r26828916 = y;
double r26828917 = r26828915 / r26828916;
double r26828918 = x;
double r26828919 = r26828915 / r26828918;
double r26828920 = r26828917 + r26828919;
return r26828920;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.9
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019200
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2.0) y)))