x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r194051 = x;
double r194052 = 2.0;
double r194053 = r194051 * r194052;
double r194054 = y;
double r194055 = r194053 - r194054;
return r194055;
}
double f(double x, double y) {
double r194056 = x;
double r194057 = 2.0;
double r194058 = r194056 * r194057;
double r194059 = y;
double r194060 = r194058 - r194059;
return r194060;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019199 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))