x - \left(y \cdot 4\right) \cdot z
\mathsf{fma}\left(y \cdot 4, -z, x\right)double f(double x, double y, double z) {
double r145845 = x;
double r145846 = y;
double r145847 = 4.0;
double r145848 = r145846 * r145847;
double r145849 = z;
double r145850 = r145848 * r145849;
double r145851 = r145845 - r145850;
return r145851;
}
double f(double x, double y, double z) {
double r145852 = y;
double r145853 = 4.0;
double r145854 = r145852 * r145853;
double r145855 = z;
double r145856 = -r145855;
double r145857 = x;
double r145858 = fma(r145854, r145856, r145857);
return r145858;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
rmApplied add-cube-cbrt0.9
Applied prod-diff0.9
Simplified0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019199 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))