x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r156416 = x;
double r156417 = y;
double r156418 = r156417 - r156416;
double r156419 = z;
double r156420 = r156418 * r156419;
double r156421 = r156416 + r156420;
return r156421;
}
double f(double x, double y, double z) {
double r156422 = z;
double r156423 = y;
double r156424 = x;
double r156425 = r156423 - r156424;
double r156426 = fma(r156422, r156425, r156424);
return r156426;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019199 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))