x \cdot \cos y + z \cdot \sin y
\mathsf{fma}\left(x, \cos y, z \cdot \sin y\right)double f(double x, double y, double z) {
double r145000 = x;
double r145001 = y;
double r145002 = cos(r145001);
double r145003 = r145000 * r145002;
double r145004 = z;
double r145005 = sin(r145001);
double r145006 = r145004 * r145005;
double r145007 = r145003 + r145006;
return r145007;
}
double f(double x, double y, double z) {
double r145008 = x;
double r145009 = y;
double r145010 = cos(r145009);
double r145011 = z;
double r145012 = sin(r145009);
double r145013 = r145011 * r145012;
double r145014 = fma(r145008, r145010, r145013);
return r145014;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019199 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
(+ (* x (cos y)) (* z (sin y))))