x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r106729 = x;
double r106730 = r106729 * r106729;
double r106731 = 1.0;
double r106732 = r106730 + r106731;
return r106732;
}
double f(double x) {
double r106733 = x;
double r106734 = r106733 * r106733;
double r106735 = 1.0;
double r106736 = r106734 + r106735;
return r106736;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019199 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
(+ (* x x) 1.0))