\left(x + \sin y\right) + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x + \sin y\right)double f(double x, double y, double z) {
double r135959 = x;
double r135960 = y;
double r135961 = sin(r135960);
double r135962 = r135959 + r135961;
double r135963 = z;
double r135964 = cos(r135960);
double r135965 = r135963 * r135964;
double r135966 = r135962 + r135965;
return r135966;
}
double f(double x, double y, double z) {
double r135967 = y;
double r135968 = cos(r135967);
double r135969 = z;
double r135970 = x;
double r135971 = sin(r135967);
double r135972 = r135970 + r135971;
double r135973 = fma(r135968, r135969, r135972);
return r135973;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019199 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))