\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r94536 = x;
double r94537 = y;
double r94538 = r94536 * r94537;
double r94539 = z;
double r94540 = t;
double r94541 = r94539 * r94540;
double r94542 = r94538 + r94541;
double r94543 = a;
double r94544 = b;
double r94545 = r94543 * r94544;
double r94546 = r94542 + r94545;
return r94546;
}
double f(double x, double y, double z, double t, double a, double b) {
double r94547 = a;
double r94548 = b;
double r94549 = x;
double r94550 = y;
double r94551 = z;
double r94552 = t;
double r94553 = r94551 * r94552;
double r94554 = fma(r94549, r94550, r94553);
double r94555 = fma(r94547, r94548, r94554);
return r94555;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019199 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
(+ (+ (* x y) (* z t)) (* a b)))