\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\mathsf{fma}\left(120, a, 60 \cdot \frac{x - y}{z - t}\right)double f(double x, double y, double z, double t, double a) {
double r543981 = 60.0;
double r543982 = x;
double r543983 = y;
double r543984 = r543982 - r543983;
double r543985 = r543981 * r543984;
double r543986 = z;
double r543987 = t;
double r543988 = r543986 - r543987;
double r543989 = r543985 / r543988;
double r543990 = a;
double r543991 = 120.0;
double r543992 = r543990 * r543991;
double r543993 = r543989 + r543992;
return r543993;
}
double f(double x, double y, double z, double t, double a) {
double r543994 = 120.0;
double r543995 = a;
double r543996 = 60.0;
double r543997 = x;
double r543998 = y;
double r543999 = r543997 - r543998;
double r544000 = z;
double r544001 = t;
double r544002 = r544000 - r544001;
double r544003 = r543999 / r544002;
double r544004 = r543996 * r544003;
double r544005 = fma(r543994, r543995, r544004);
return r544005;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.4
Simplified0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019199 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))