x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r479799 = x;
double r479800 = y;
double r479801 = 1.0;
double r479802 = r479800 + r479801;
double r479803 = r479799 * r479802;
return r479803;
}
double f(double x, double y) {
double r479804 = x;
double r479805 = y;
double r479806 = 1.0;
double r479807 = r479805 + r479806;
double r479808 = r479804 * r479807;
return r479808;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019199 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:herbie-target
(+ x (* x y))
(* x (+ y 1.0)))