\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\left(8 \cdot \frac{\sin \left(0.5 \cdot x\right)}{3}\right) \cdot \frac{\sin \left(x \cdot 0.5\right)}{\sin x}double f(double x) {
double r419140 = 8.0;
double r419141 = 3.0;
double r419142 = r419140 / r419141;
double r419143 = x;
double r419144 = 0.5;
double r419145 = r419143 * r419144;
double r419146 = sin(r419145);
double r419147 = r419142 * r419146;
double r419148 = r419147 * r419146;
double r419149 = sin(r419143);
double r419150 = r419148 / r419149;
return r419150;
}
double f(double x) {
double r419151 = 8.0;
double r419152 = 0.5;
double r419153 = x;
double r419154 = r419152 * r419153;
double r419155 = sin(r419154);
double r419156 = 3.0;
double r419157 = r419155 / r419156;
double r419158 = r419151 * r419157;
double r419159 = r419153 * r419152;
double r419160 = sin(r419159);
double r419161 = sin(r419153);
double r419162 = r419160 / r419161;
double r419163 = r419158 * r419162;
return r419163;
}




Bits error versus x
Results
| Original | 14.6 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 14.6
rmApplied *-un-lft-identity14.6
Applied times-frac0.5
Simplified0.5
rmApplied div-inv0.5
Applied associate-*l*0.5
Simplified0.3
Final simplification0.3
herbie shell --seed 2019199 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:herbie-target
(/ (/ (* 8.0 (sin (* x 0.5))) 3.0) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8.0 3.0) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))