\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r420042 = x;
double r420043 = y;
double r420044 = r420042 + r420043;
double r420045 = 2.0;
double r420046 = r420042 * r420045;
double r420047 = r420046 * r420043;
double r420048 = r420044 / r420047;
return r420048;
}
double f(double x, double y) {
double r420049 = 0.5;
double r420050 = y;
double r420051 = r420049 / r420050;
double r420052 = x;
double r420053 = r420049 / r420052;
double r420054 = r420051 + r420053;
return r420054;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019199 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2.0) y)))