x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r122476 = x;
double r122477 = y;
double r122478 = r122477 * r122477;
double r122479 = r122476 - r122478;
return r122479;
}
double f(double x, double y) {
double r122480 = x;
double r122481 = y;
double r122482 = r122481 * r122481;
double r122483 = r122480 - r122482;
return r122483;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019199
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))