\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - \left(\sqrt[3]{z} \cdot \sqrt[3]{z}\right) \cdot \left(\sqrt[3]{z} \cdot \sin y\right)double f(double x, double y, double z) {
double r128601 = x;
double r128602 = y;
double r128603 = cos(r128602);
double r128604 = r128601 + r128603;
double r128605 = z;
double r128606 = sin(r128602);
double r128607 = r128605 * r128606;
double r128608 = r128604 - r128607;
return r128608;
}
double f(double x, double y, double z) {
double r128609 = x;
double r128610 = y;
double r128611 = cos(r128610);
double r128612 = r128609 + r128611;
double r128613 = z;
double r128614 = cbrt(r128613);
double r128615 = r128614 * r128614;
double r128616 = sin(r128610);
double r128617 = r128614 * r128616;
double r128618 = r128615 * r128617;
double r128619 = r128612 - r128618;
return r128619;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*l*0.4
Final simplification0.4
herbie shell --seed 2019199
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))