x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r518726 = x;
double r518727 = y;
double r518728 = z;
double r518729 = r518727 * r518728;
double r518730 = r518726 - r518729;
return r518730;
}
double f(double x, double y, double z) {
double r518731 = x;
double r518732 = y;
double r518733 = z;
double r518734 = r518732 * r518733;
double r518735 = r518731 - r518734;
return r518735;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019199
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))