x + \left(\tan \left(y + z\right) - \tan a\right)
\left(x + \left(\left(\tan y + \tan z\right) \cdot \frac{1}{1 - \tan y \cdot \tan z} - \tan a\right)\right) + \mathsf{fma}\left(-\tan a, 1, \tan a\right)double f(double x, double y, double z, double a) {
double r93293 = x;
double r93294 = y;
double r93295 = z;
double r93296 = r93294 + r93295;
double r93297 = tan(r93296);
double r93298 = a;
double r93299 = tan(r93298);
double r93300 = r93297 - r93299;
double r93301 = r93293 + r93300;
return r93301;
}
double f(double x, double y, double z, double a) {
double r93302 = x;
double r93303 = y;
double r93304 = tan(r93303);
double r93305 = z;
double r93306 = tan(r93305);
double r93307 = r93304 + r93306;
double r93308 = 1.0;
double r93309 = r93304 * r93306;
double r93310 = r93308 - r93309;
double r93311 = r93308 / r93310;
double r93312 = r93307 * r93311;
double r93313 = a;
double r93314 = tan(r93313);
double r93315 = r93312 - r93314;
double r93316 = r93302 + r93315;
double r93317 = -r93314;
double r93318 = fma(r93317, r93308, r93314);
double r93319 = r93316 + r93318;
return r93319;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus a
Initial program 13.5
rmApplied tan-sum0.2
rmApplied *-un-lft-identity0.2
Applied div-inv0.2
Applied prod-diff0.2
Applied associate-+r+0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y z a)
:name "(+ x (- (tan (+ y z)) (tan a)))"
:pre (and (or (== x 0.0) (<= 0.5884142 x 505.5909)) (or (<= -1.796658e+308 y -9.425585e-310) (<= 1.284938e-309 y 1.751224e+308)) (or (<= -1.776707e+308 z -8.599796e-310) (<= 3.293145e-311 z 1.725154e+308)) (or (<= -1.796658e+308 a -9.425585e-310) (<= 1.284938e-309 a 1.751224e+308)))
(+ x (- (tan (+ y z)) (tan a))))