x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r134136 = x;
double r134137 = 2.0;
double r134138 = r134136 * r134137;
double r134139 = y;
double r134140 = r134138 - r134139;
return r134140;
}
double f(double x, double y) {
double r134141 = x;
double r134142 = 2.0;
double r134143 = r134141 * r134142;
double r134144 = y;
double r134145 = r134143 - r134144;
return r134145;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))