x - \left(y \cdot 4\right) \cdot z
\mathsf{fma}\left(y \cdot 4, -z, x\right)double f(double x, double y, double z) {
double r126085 = x;
double r126086 = y;
double r126087 = 4.0;
double r126088 = r126086 * r126087;
double r126089 = z;
double r126090 = r126088 * r126089;
double r126091 = r126085 - r126090;
return r126091;
}
double f(double x, double y, double z) {
double r126092 = y;
double r126093 = 4.0;
double r126094 = r126092 * r126093;
double r126095 = z;
double r126096 = -r126095;
double r126097 = x;
double r126098 = fma(r126094, r126096, r126097);
return r126098;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Taylor expanded around inf 0.0
Simplified0.1
Final simplification0.1
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))