x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r125053 = x;
double r125054 = y;
double r125055 = r125054 - r125053;
double r125056 = z;
double r125057 = r125055 * r125056;
double r125058 = r125053 + r125057;
return r125058;
}
double f(double x, double y, double z) {
double r125059 = z;
double r125060 = y;
double r125061 = x;
double r125062 = r125060 - r125061;
double r125063 = fma(r125059, r125062, r125061);
return r125063;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))