x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r103333 = x;
double r103334 = r103333 * r103333;
double r103335 = 1.0;
double r103336 = r103334 + r103335;
return r103336;
}
double f(double x) {
double r103337 = x;
double r103338 = r103337 * r103337;
double r103339 = 1.0;
double r103340 = r103338 + r103339;
return r103340;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
(+ (* x x) 1.0))