\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r209729 = x;
double r209730 = y;
double r209731 = cos(r209730);
double r209732 = r209729 + r209731;
double r209733 = z;
double r209734 = sin(r209730);
double r209735 = r209733 * r209734;
double r209736 = r209732 - r209735;
return r209736;
}
double f(double x, double y, double z) {
double r209737 = x;
double r209738 = y;
double r209739 = cos(r209738);
double r209740 = r209737 + r209739;
double r209741 = z;
double r209742 = sin(r209738);
double r209743 = r209741 * r209742;
double r209744 = r209740 - r209743;
return r209744;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))