Average Error: 0.1 → 0.1
Time: 16.7s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r209729 = x;
        double r209730 = y;
        double r209731 = cos(r209730);
        double r209732 = r209729 + r209731;
        double r209733 = z;
        double r209734 = sin(r209730);
        double r209735 = r209733 * r209734;
        double r209736 = r209732 - r209735;
        return r209736;
}

double f(double x, double y, double z) {
        double r209737 = x;
        double r209738 = y;
        double r209739 = cos(r209738);
        double r209740 = r209737 + r209739;
        double r209741 = z;
        double r209742 = sin(r209738);
        double r209743 = r209741 * r209742;
        double r209744 = r209740 - r209743;
        return r209744;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))