\left(x + \sin y\right) + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x + \sin y\right)double f(double x, double y, double z) {
double r88122 = x;
double r88123 = y;
double r88124 = sin(r88123);
double r88125 = r88122 + r88124;
double r88126 = z;
double r88127 = cos(r88123);
double r88128 = r88126 * r88127;
double r88129 = r88125 + r88128;
return r88129;
}
double f(double x, double y, double z) {
double r88130 = y;
double r88131 = cos(r88130);
double r88132 = z;
double r88133 = x;
double r88134 = sin(r88130);
double r88135 = r88133 + r88134;
double r88136 = fma(r88131, r88132, r88135);
return r88136;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))