Average Error: 3.6 → 3.6
Time: 18.2s
Precision: 64
\[x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\]
\[\mathsf{fma}\left(z, y - 1, 1\right) \cdot x\]
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\mathsf{fma}\left(z, y - 1, 1\right) \cdot x
double f(double x, double y, double z) {
        double r570396 = x;
        double r570397 = 1.0;
        double r570398 = y;
        double r570399 = r570397 - r570398;
        double r570400 = z;
        double r570401 = r570399 * r570400;
        double r570402 = r570397 - r570401;
        double r570403 = r570396 * r570402;
        return r570403;
}

double f(double x, double y, double z) {
        double r570404 = z;
        double r570405 = y;
        double r570406 = 1.0;
        double r570407 = r570405 - r570406;
        double r570408 = fma(r570404, r570407, r570406);
        double r570409 = x;
        double r570410 = r570408 * r570409;
        return r570410;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Target

Original3.6
Target0.2
Herbie3.6
\[\begin{array}{l} \mathbf{if}\;x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \lt -1.618195973607049 \cdot 10^{50}:\\ \;\;\;\;x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\ \mathbf{elif}\;x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \lt 3.8922376496639029 \cdot 10^{134}:\\ \;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\ \mathbf{else}:\\ \;\;\;\;x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\ \end{array}\]

Derivation

  1. Initial program 3.6

    \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\]
  2. Simplified3.6

    \[\leadsto \color{blue}{\mathsf{fma}\left(z, y - 1, 1\right) \cdot x}\]
  3. Final simplification3.6

    \[\leadsto \mathsf{fma}\left(z, y - 1, 1\right) \cdot x\]

Reproduce

herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"

  :herbie-target
  (if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))

  (* x (- 1.0 (* (- 1.0 y) z))))