x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\mathsf{fma}\left(z, y - 1, 1\right) \cdot xdouble f(double x, double y, double z) {
double r570396 = x;
double r570397 = 1.0;
double r570398 = y;
double r570399 = r570397 - r570398;
double r570400 = z;
double r570401 = r570399 * r570400;
double r570402 = r570397 - r570401;
double r570403 = r570396 * r570402;
return r570403;
}
double f(double x, double y, double z) {
double r570404 = z;
double r570405 = y;
double r570406 = 1.0;
double r570407 = r570405 - r570406;
double r570408 = fma(r570404, r570407, r570406);
double r570409 = x;
double r570410 = r570408 * r570409;
return r570410;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.6 |
|---|---|
| Target | 0.2 |
| Herbie | 3.6 |
Initial program 3.6
Simplified3.6
Final simplification3.6
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))