\frac{x \cdot 100}{x + y}\sqrt{100} \cdot \frac{x}{\frac{x + y}{\sqrt{100}}}double f(double x, double y) {
double r551789 = x;
double r551790 = 100.0;
double r551791 = r551789 * r551790;
double r551792 = y;
double r551793 = r551789 + r551792;
double r551794 = r551791 / r551793;
return r551794;
}
double f(double x, double y) {
double r551795 = 100.0;
double r551796 = sqrt(r551795);
double r551797 = x;
double r551798 = y;
double r551799 = r551797 + r551798;
double r551800 = r551799 / r551796;
double r551801 = r551797 / r551800;
double r551802 = r551796 * r551801;
return r551802;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied add-sqr-sqrt0.2
Applied *-un-lft-identity0.2
Applied times-frac0.4
Applied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))