x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\mathsf{fma}\left(y \cdot 4, t - z \cdot z, x \cdot x\right)double f(double x, double y, double z, double t) {
double r461353 = x;
double r461354 = r461353 * r461353;
double r461355 = y;
double r461356 = 4.0;
double r461357 = r461355 * r461356;
double r461358 = z;
double r461359 = r461358 * r461358;
double r461360 = t;
double r461361 = r461359 - r461360;
double r461362 = r461357 * r461361;
double r461363 = r461354 - r461362;
return r461363;
}
double f(double x, double y, double z, double t) {
double r461364 = y;
double r461365 = 4.0;
double r461366 = r461364 * r461365;
double r461367 = t;
double r461368 = z;
double r461369 = r461368 * r461368;
double r461370 = r461367 - r461369;
double r461371 = x;
double r461372 = r461371 * r461371;
double r461373 = fma(r461366, r461370, r461372);
return r461373;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 6.1 |
|---|---|
| Target | 6.1 |
| Herbie | 6.1 |
Initial program 6.1
Simplified6.1
Final simplification6.1
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))