\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \sqrt{\left|\frac{z}{t}\right|} \cdot {\left(\left|\frac{z}{t}\right|\right)}^{\frac{3}{2}}\right)double f(double x, double y, double z, double t) {
double r466927 = x;
double r466928 = r466927 * r466927;
double r466929 = y;
double r466930 = r466929 * r466929;
double r466931 = r466928 / r466930;
double r466932 = z;
double r466933 = r466932 * r466932;
double r466934 = t;
double r466935 = r466934 * r466934;
double r466936 = r466933 / r466935;
double r466937 = r466931 + r466936;
return r466937;
}
double f(double x, double y, double z, double t) {
double r466938 = x;
double r466939 = y;
double r466940 = r466938 / r466939;
double r466941 = z;
double r466942 = t;
double r466943 = r466941 / r466942;
double r466944 = fabs(r466943);
double r466945 = sqrt(r466944);
double r466946 = 1.5;
double r466947 = pow(r466944, r466946);
double r466948 = r466945 * r466947;
double r466949 = fma(r466940, r466940, r466948);
return r466949;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 34.1 |
|---|---|
| Target | 0.4 |
| Herbie | 0.5 |
Initial program 34.1
Simplified19.3
rmApplied add-sqr-sqrt19.3
Simplified19.3
Simplified0.4
rmApplied add-sqr-sqrt0.5
Applied associate-*l*0.5
Simplified0.6
rmApplied pow1/20.6
Applied pow-pow0.5
Simplified0.5
Final simplification0.5
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:herbie-target
(+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))