2 \cdot \left(x \cdot x - x \cdot y\right)
\left(2 \cdot x\right) \cdot \left(x - y\right)
double f(double x, double y) {
double r393572 = 2.0;
double r393573 = x;
double r393574 = r393573 * r393573;
double r393575 = y;
double r393576 = r393573 * r393575;
double r393577 = r393574 - r393576;
double r393578 = r393572 * r393577;
return r393578;
}
double f(double x, double y) {
double r393579 = 2.0;
double r393580 = x;
double r393581 = r393579 * r393580;
double r393582 = y;
double r393583 = r393580 - r393582;
double r393584 = r393581 * r393583;
return r393584;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied distribute-lft-out--0.0
Applied associate-*r*0.0
Final simplification0.0
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))