\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r390459 = x;
double r390460 = y;
double r390461 = r390459 + r390460;
double r390462 = 2.0;
double r390463 = r390459 * r390462;
double r390464 = r390463 * r390460;
double r390465 = r390461 / r390464;
return r390465;
}
double f(double x, double y) {
double r390466 = 0.5;
double r390467 = y;
double r390468 = r390466 / r390467;
double r390469 = x;
double r390470 = r390466 / r390469;
double r390471 = r390468 + r390470;
return r390471;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2.0) y)))