Average Error: 17.1 → 0.0
Time: 14.4s
Precision: 64
\[\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y\]
\[\mathsf{fma}\left(y, x, y \cdot \left(-z\right)\right)\]
\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\mathsf{fma}\left(y, x, y \cdot \left(-z\right)\right)
double f(double x, double y, double z) {
        double r398774 = x;
        double r398775 = y;
        double r398776 = r398774 * r398775;
        double r398777 = z;
        double r398778 = r398775 * r398777;
        double r398779 = r398776 - r398778;
        double r398780 = r398775 * r398775;
        double r398781 = r398779 - r398780;
        double r398782 = r398781 + r398780;
        return r398782;
}

double f(double x, double y, double z) {
        double r398783 = y;
        double r398784 = x;
        double r398785 = z;
        double r398786 = -r398785;
        double r398787 = r398783 * r398786;
        double r398788 = fma(r398783, r398784, r398787);
        return r398788;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Target

Original17.1
Target0.0
Herbie0.0
\[\left(x - z\right) \cdot y\]

Derivation

  1. Initial program 17.1

    \[\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y\]
  2. Simplified0.0

    \[\leadsto \color{blue}{y \cdot \left(x - z\right)}\]
  3. Using strategy rm
  4. Applied sub-neg0.0

    \[\leadsto y \cdot \color{blue}{\left(x + \left(-z\right)\right)}\]
  5. Applied distribute-lft-in0.0

    \[\leadsto \color{blue}{y \cdot x + y \cdot \left(-z\right)}\]
  6. Using strategy rm
  7. Applied fma-def0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(y, x, y \cdot \left(-z\right)\right)}\]
  8. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(y, x, y \cdot \left(-z\right)\right)\]

Reproduce

herbie shell --seed 2019198 +o rules:numerics
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"

  :herbie-target
  (* (- x z) y)

  (+ (- (- (* x y) (* y z)) (* y y)) (* y y)))