x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right)
double f(double x, double y, double z) {
double r249262 = x;
double r249263 = 1.0;
double r249264 = y;
double r249265 = z;
double r249266 = r249264 * r249265;
double r249267 = r249263 - r249266;
double r249268 = r249262 * r249267;
return r249268;
}
double f(double x, double y, double z) {
double r249269 = x;
double r249270 = 1.0;
double r249271 = y;
double r249272 = z;
double r249273 = r249271 * r249272;
double r249274 = r249270 - r249273;
double r249275 = r249269 * r249274;
return r249275;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.5
Final simplification3.5
herbie shell --seed 2019198
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
(* x (- 1.0 (* y z))))