Average Error: 0.0 → 0.0
Time: 8.9s
Precision: 64
\[x + \left(y - x\right) \cdot z\]
\[x + \left(y - x\right) \cdot z\]
x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
        double r174413 = x;
        double r174414 = y;
        double r174415 = r174414 - r174413;
        double r174416 = z;
        double r174417 = r174415 * r174416;
        double r174418 = r174413 + r174417;
        return r174418;
}

double f(double x, double y, double z) {
        double r174419 = x;
        double r174420 = y;
        double r174421 = r174420 - r174419;
        double r174422 = z;
        double r174423 = r174421 * r174422;
        double r174424 = r174419 + r174423;
        return r174424;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x + \left(y - x\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x + \left(y - x\right) \cdot z\]

Reproduce

herbie shell --seed 2019198 
(FPCore (x y z)
  :name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
  (+ x (* (- y x) z)))