x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r174413 = x;
double r174414 = y;
double r174415 = r174414 - r174413;
double r174416 = z;
double r174417 = r174415 * r174416;
double r174418 = r174413 + r174417;
return r174418;
}
double f(double x, double y, double z) {
double r174419 = x;
double r174420 = y;
double r174421 = r174420 - r174419;
double r174422 = z;
double r174423 = r174421 * r174422;
double r174424 = r174419 + r174423;
return r174424;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019198
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))