x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r808559 = x;
double r808560 = y;
double r808561 = r808560 * r808560;
double r808562 = r808559 - r808561;
return r808562;
}
double f(double x, double y) {
double r808563 = x;
double r808564 = y;
double r808565 = r808564 * r808564;
double r808566 = r808563 - r808565;
return r808566;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019198
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))