Average Error: 0.1 → 0.1
Time: 14.4s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r126277 = x;
        double r126278 = y;
        double r126279 = cos(r126278);
        double r126280 = r126277 + r126279;
        double r126281 = z;
        double r126282 = sin(r126278);
        double r126283 = r126281 * r126282;
        double r126284 = r126280 - r126283;
        return r126284;
}

double f(double x, double y, double z) {
        double r126285 = x;
        double r126286 = y;
        double r126287 = cos(r126286);
        double r126288 = r126285 + r126287;
        double r126289 = z;
        double r126290 = sin(r126286);
        double r126291 = r126289 * r126290;
        double r126292 = r126288 - r126291;
        return r126292;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019198 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))