Average Error: 0.1 → 0.1
Time: 13.1s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r157839 = x;
        double r157840 = y;
        double r157841 = sin(r157840);
        double r157842 = r157839 + r157841;
        double r157843 = z;
        double r157844 = cos(r157840);
        double r157845 = r157843 * r157844;
        double r157846 = r157842 + r157845;
        return r157846;
}

double f(double x, double y, double z) {
        double r157847 = x;
        double r157848 = y;
        double r157849 = sin(r157848);
        double r157850 = r157847 + r157849;
        double r157851 = z;
        double r157852 = cos(r157848);
        double r157853 = r157851 * r157852;
        double r157854 = r157850 + r157853;
        return r157854;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019198 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))