\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r113635 = x;
double r113636 = y;
double r113637 = r113635 * r113636;
double r113638 = z;
double r113639 = t;
double r113640 = r113638 * r113639;
double r113641 = r113637 + r113640;
double r113642 = a;
double r113643 = b;
double r113644 = r113642 * r113643;
double r113645 = r113641 + r113644;
return r113645;
}
double f(double x, double y, double z, double t, double a, double b) {
double r113646 = x;
double r113647 = y;
double r113648 = r113646 * r113647;
double r113649 = z;
double r113650 = t;
double r113651 = r113649 * r113650;
double r113652 = r113648 + r113651;
double r113653 = a;
double r113654 = b;
double r113655 = r113653 * r113654;
double r113656 = r113652 + r113655;
return r113656;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019198
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
(+ (+ (* x y) (* z t)) (* a b)))