x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r526074 = x;
double r526075 = y;
double r526076 = z;
double r526077 = r526075 * r526076;
double r526078 = r526074 - r526077;
return r526078;
}
double f(double x, double y, double z) {
double r526079 = x;
double r526080 = y;
double r526081 = z;
double r526082 = r526080 * r526081;
double r526083 = r526079 - r526082;
return r526083;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019198
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))