\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{\frac{1}{2}}{y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r423385 = x;
double r423386 = y;
double r423387 = r423385 - r423386;
double r423388 = 2.0;
double r423389 = r423385 * r423388;
double r423390 = r423389 * r423386;
double r423391 = r423387 / r423390;
return r423391;
}
double f(double x, double y) {
double r423392 = 1.0;
double r423393 = 2.0;
double r423394 = r423392 / r423393;
double r423395 = y;
double r423396 = r423394 / r423395;
double r423397 = x;
double r423398 = r423397 * r423393;
double r423399 = r423392 / r423398;
double r423400 = r423396 - r423399;
return r423400;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
rmApplied div-sub15.6
Simplified11.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2019198
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))