x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r143746 = x;
double r143747 = y;
double r143748 = r143747 - r143746;
double r143749 = z;
double r143750 = r143748 * r143749;
double r143751 = r143746 + r143750;
return r143751;
}
double f(double x, double y, double z) {
double r143752 = z;
double r143753 = y;
double r143754 = x;
double r143755 = r143753 - r143754;
double r143756 = fma(r143752, r143755, r143754);
return r143756;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019196 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))