x \cdot \cos y - z \cdot \sin y
\mathsf{fma}\left(\sin y, -z, x \cdot \cos y\right)double f(double x, double y, double z) {
double r158342 = x;
double r158343 = y;
double r158344 = cos(r158343);
double r158345 = r158342 * r158344;
double r158346 = z;
double r158347 = sin(r158343);
double r158348 = r158346 * r158347;
double r158349 = r158345 - r158348;
return r158349;
}
double f(double x, double y, double z) {
double r158350 = y;
double r158351 = sin(r158350);
double r158352 = z;
double r158353 = -r158352;
double r158354 = x;
double r158355 = cos(r158350);
double r158356 = r158354 * r158355;
double r158357 = fma(r158351, r158353, r158356);
return r158357;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019196 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
(- (* x (cos y)) (* z (sin y))))