x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x \cdot \sin y\right)double f(double x, double y, double z) {
double r142217 = x;
double r142218 = y;
double r142219 = sin(r142218);
double r142220 = r142217 * r142219;
double r142221 = z;
double r142222 = cos(r142218);
double r142223 = r142221 * r142222;
double r142224 = r142220 + r142223;
return r142224;
}
double f(double x, double y, double z) {
double r142225 = y;
double r142226 = cos(r142225);
double r142227 = z;
double r142228 = x;
double r142229 = sin(r142225);
double r142230 = r142228 * r142229;
double r142231 = fma(r142226, r142227, r142230);
return r142231;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019196 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
(+ (* x (sin y)) (* z (cos y))))