\left(x + \sin y\right) + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x + \sin y\right)double f(double x, double y, double z) {
double r135254 = x;
double r135255 = y;
double r135256 = sin(r135255);
double r135257 = r135254 + r135256;
double r135258 = z;
double r135259 = cos(r135255);
double r135260 = r135258 * r135259;
double r135261 = r135257 + r135260;
return r135261;
}
double f(double x, double y, double z) {
double r135262 = y;
double r135263 = cos(r135262);
double r135264 = z;
double r135265 = x;
double r135266 = sin(r135262);
double r135267 = r135265 + r135266;
double r135268 = fma(r135263, r135264, r135267);
return r135268;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019196 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))