\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\mathsf{fma}\left(a, 120, \frac{60}{\frac{z - t}{x - y}}\right)double f(double x, double y, double z, double t, double a) {
double r1223445 = 60.0;
double r1223446 = x;
double r1223447 = y;
double r1223448 = r1223446 - r1223447;
double r1223449 = r1223445 * r1223448;
double r1223450 = z;
double r1223451 = t;
double r1223452 = r1223450 - r1223451;
double r1223453 = r1223449 / r1223452;
double r1223454 = a;
double r1223455 = 120.0;
double r1223456 = r1223454 * r1223455;
double r1223457 = r1223453 + r1223456;
return r1223457;
}
double f(double x, double y, double z, double t, double a) {
double r1223458 = a;
double r1223459 = 120.0;
double r1223460 = 60.0;
double r1223461 = z;
double r1223462 = t;
double r1223463 = r1223461 - r1223462;
double r1223464 = x;
double r1223465 = y;
double r1223466 = r1223464 - r1223465;
double r1223467 = r1223463 / r1223466;
double r1223468 = r1223460 / r1223467;
double r1223469 = fma(r1223458, r1223459, r1223468);
return r1223469;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.4 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.4
Simplified0.4
rmApplied associate-/l*0.1
Final simplification0.1
herbie shell --seed 2019196 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))