x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\mathsf{fma}\left(x, x, \left(\left(\sqrt[3]{\left(-z\right) \cdot \left(z \cdot y\right)} \cdot \sqrt[3]{\left(-z\right) \cdot \left(z \cdot y\right)}\right) \cdot 4\right) \cdot \sqrt[3]{\left(-z\right) \cdot \left(z \cdot y\right)} + \left(y \cdot t\right) \cdot 4\right)double f(double x, double y, double z, double t) {
double r534492 = x;
double r534493 = r534492 * r534492;
double r534494 = y;
double r534495 = 4.0;
double r534496 = r534494 * r534495;
double r534497 = z;
double r534498 = r534497 * r534497;
double r534499 = t;
double r534500 = r534498 - r534499;
double r534501 = r534496 * r534500;
double r534502 = r534493 - r534501;
return r534502;
}
double f(double x, double y, double z, double t) {
double r534503 = x;
double r534504 = z;
double r534505 = -r534504;
double r534506 = y;
double r534507 = r534504 * r534506;
double r534508 = r534505 * r534507;
double r534509 = cbrt(r534508);
double r534510 = r534509 * r534509;
double r534511 = 4.0;
double r534512 = r534510 * r534511;
double r534513 = r534512 * r534509;
double r534514 = t;
double r534515 = r534506 * r534514;
double r534516 = r534515 * r534511;
double r534517 = r534513 + r534516;
double r534518 = fma(r534503, r534503, r534517);
return r534518;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 6.0 |
|---|---|
| Target | 6.0 |
| Herbie | 0.4 |
Initial program 6.0
Simplified6.0
Taylor expanded around inf 6.0
Simplified6.0
rmApplied fma-udef6.0
Applied distribute-lft-in6.0
Simplified0.1
Simplified0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
Simplified0.4
Final simplification0.4
herbie shell --seed 2019196 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))