2 \cdot \left(x \cdot x - x \cdot y\right)
\left(\left(x - y\right) \cdot 2\right) \cdot x
double f(double x, double y) {
double r445571 = 2.0;
double r445572 = x;
double r445573 = r445572 * r445572;
double r445574 = y;
double r445575 = r445572 * r445574;
double r445576 = r445573 - r445575;
double r445577 = r445571 * r445576;
return r445577;
}
double f(double x, double y) {
double r445578 = x;
double r445579 = y;
double r445580 = r445578 - r445579;
double r445581 = 2.0;
double r445582 = r445580 * r445581;
double r445583 = r445582 * r445578;
return r445583;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019196 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))