\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r433665 = x;
double r433666 = y;
double r433667 = r433665 - r433666;
double r433668 = 2.0;
double r433669 = r433665 * r433668;
double r433670 = r433669 * r433666;
double r433671 = r433667 / r433670;
return r433671;
}
double f(double x, double y) {
double r433672 = 0.5;
double r433673 = y;
double r433674 = r433672 / r433673;
double r433675 = x;
double r433676 = r433672 / r433675;
double r433677 = r433674 - r433676;
return r433677;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Simplified7.8
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019196 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))