\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r407596 = x;
double r407597 = y;
double r407598 = r407596 + r407597;
double r407599 = 2.0;
double r407600 = r407596 * r407599;
double r407601 = r407600 * r407597;
double r407602 = r407598 / r407601;
return r407602;
}
double f(double x, double y) {
double r407603 = 0.5;
double r407604 = y;
double r407605 = r407603 / r407604;
double r407606 = x;
double r407607 = r407603 / r407606;
double r407608 = r407605 + r407607;
return r407608;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019196 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2.0) y)))