\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r405850 = x;
double r405851 = y;
double r405852 = r405850 * r405851;
double r405853 = z;
double r405854 = r405851 * r405853;
double r405855 = r405852 - r405854;
double r405856 = r405851 * r405851;
double r405857 = r405855 - r405856;
double r405858 = r405857 + r405856;
return r405858;
}
double f(double x, double y, double z) {
double r405859 = x;
double r405860 = z;
double r405861 = r405859 - r405860;
double r405862 = y;
double r405863 = r405861 * r405862;
return r405863;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.8
Simplified0.0
Final simplification0.0
herbie shell --seed 2019196 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))