\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r405873 = x;
double r405874 = y;
double r405875 = r405873 * r405874;
double r405876 = r405874 * r405874;
double r405877 = r405875 + r405876;
double r405878 = z;
double r405879 = r405874 * r405878;
double r405880 = r405877 - r405879;
double r405881 = r405880 - r405876;
return r405881;
}
double f(double x, double y, double z) {
double r405882 = x;
double r405883 = z;
double r405884 = r405882 - r405883;
double r405885 = y;
double r405886 = r405884 * r405885;
return r405886;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.8
Simplified0.0
Final simplification0.0
herbie shell --seed 2019196 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))